AI Insights · Timothy · January 2022
Top 5 Hybridcasual Games Performance in Slovenia in Q4 2021
Discover the Q4 2021 performance metrics for the top 5 hybridcasual games in Slovenia, including downloads, revenue, and active users.
In Q4 2021, the hybridcasual gaming segment in Slovenia saw significant activity from top games across both iOS and Android platforms. Here’s a detailed look at the weekly performance metrics for the top 5 hybridcasual games: Race Master 3D - Car Racing, My Little Universe, Magic Tiles 3: Piano Game, Idle Lumber Empire - Wood Game, and Bowmasters - Multiplayer Game.
Race Master 3D - Car Racing from SayGames LTD experienced an increase in weekly revenue, peaking at approximately $36 in the final week of December. Weekly downloads remained relatively stable, ranging from about 1.8K to 3.5K, with a peak of 3.5K in early October. Active users fluctuated but ended the quarter on a high note, increasing from around 6.8K in late September to 9.7K by the end of December.
My Little Universe also from SayGames LTD saw revenue growth, reaching a high of $102 in early December. Downloads varied from a low of 23 in mid-October to over 2.9K in early November, stabilizing around 1.4K to 1.8K towards the end of the quarter. Active users showed consistent engagement, growing from 14 in mid-October to over 3.3K by the end of December.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained steady weekly revenue, peaking at $71 in early December. Downloads saw a notable increase, particularly in mid-October and late December, reaching up to 1.6K. The game kept a strong user base, with active users rising from around 9.3K at the start of the quarter to over 11.4K by the end.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a revenue peak of $539 in the final week of December. Downloads showed significant fluctuations, with a peak of 1.4K in early December. Active users increased from roughly 2.6K in late September to 2.3K by the end of the year.
Bowmasters - Multiplayer Game by Playgendary Limited had a consistent revenue stream, peaking at $43 in early December. Downloads spiked notably in late November, reaching over 3.7K, and active users surged from around 2K in late September to over 8.2K by the end of November, before stabilizing around 4.5K at the end of December.
These insights are based on data from Sensor Tower. For more detailed analyses, visit Sensor Tower.